1. Reflection of Sound - HyperPhysics Concepts

    Reflection of Sound. The reflection of sound follows the law "angle of incidence equals angle of reflection", sometimes called the law of reflection.

  2. Guitar Fundamentals: Wavelength, …

    Guitar Fundamentals: Wavelength, Frequency, & Speed. ... An electric guitar—or other stringed instrument—can be ... voices, or sound effects in recording ...

  3. AES E-Library » Virtual Air Guitar

    AES E-Library Virtual Air Guitar ... simulates the electric guitar, augmented with sound effects such as tube ... created (for some examples see ...

  4. Player-instrument interaction models for …

    Player-instrument interaction models for digital waveguide synthesis of guitar: touch and collisions

  5. Romain Michon - Faust Tutorials - CCRMA

    Faust Tutorials. This page gathers a ... feel free to check the /examples folder of the Faust ... The electric guitar physical model used in this tutorial is declared ...

  6. The Physics of Sound - Homepages at WMU

    The Physics of Sound 1. The Physics of Sound . ... fork, a guitar string, the column of air in an organ pipe, ... The effects of mass and ...

  7. HyperPhysics Concepts

    Sound References . HyperPhysics R Nave: Go Back ...

  8. Piezoelectricity - HyperPhysics Concepts

    Piezoelectric Effect ... they will respond with mechanical vibrations which provide the ultrasonic sound source. The standard piezoelectric material ... HyperPhysics ...

  9. IEEE TRANSACTIONS ON AUDIO, SPEECH, AND …

    Typical examples of today's virtual music technology are ... such as those used by electric guitar, ... purposes of sound synthesis and effects modeling.

  10. CCRMA Open House 2017 | CCRMA

    CCRMA Open House 2017. ... Digital simulation of several classic guitar effects. ... A number of important examples will be highlighted along with sound examples.

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